ZaQ Chojecki Game Director & Designer | 
www.foltest.net
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ㅡ Summary | 
Game director, designer and researcher with 10 years of experience, with a background in film production. Has led creative teams of various sizes and shipped games for VR, PC and Consoles. Skilled in harnessing the creative power of team members and communicating the project vision. Experience in establishing creative and technological pipelines in order to facilitate the implementation of the vision of the project and keep its integrity. He has extensive experience in working with people from various backgrounds, managing creative differences and production challanges while keeping the work environment healthy and focusing on practical results. As an inter-disciplinairy geek, he has practical experience of all aspects of Game Development including production, reaserch, writing, design, music composition, programming and in-engine work. As an intellectual, he strives to ensure that the experiences he creates are meaningful and go beyond mere entertainement. |
ㅡ Experience | 
Ovid Works / co-founder, Creative Director, Game Director2016 - 2026, WARSAW, POLAND Interkosmos - 2017 Metamorphosis - 2020 Interkosmos 2K -2022 Everdream Valley VR - 2025Responsible for the direction of games from conception to shipping. - Translating main pillars into meaningful game mechanics,
- Prototyping of game designs
- Iteration of the concepts, GDD and other documentation,
- Creation of the narrative design,
- Assuring the continuous integrity of projects,
- Mapping out short, medium and long term production priorities,
- Work in tandem with leads, to address both creative and technological challenges,
- Active development in Unreal Engine and other tools,
- Communication of project status with other stakeholders.
Independent / Filmmaker2008- 2016 ”Path to freedom” (2014), “Rabbitz” (2012), “DISNEYMOTIONLAND” (2010), “Unfinished Story. March 68” (2008) - Writing and Direction“Blindness”(2016), “General Nil”(2009) - First Assistant Director Writing, direction and production of independent short features, documentaries and video shows and installations. As first AD Responsible for facilitating and implementing the director’s vision for the film during all production phases, by overseeing all production departament heads, ensuring schedule is kept, directing the second unit. |
ㅡLudography | 
Everdream Vallet VR2025, META QUEST, PC VR https://everdreamvalleyvr.com/A cozy VR farming simulator in which the protagonist uncovers mystical forces behind the thriving nature and his strange dreams.
Interkosmos 20002022, META QUEST, PC VR https://www.interkosmos2000.com/ Accolades: Best VR Game 2023 Taipei Games Show Indie Games AwardsThe VR space simulator with Low-earth Orbital mechanics, gamified space shuttle subsystems and a post-space race story. Metamorphosis
2020, PC, 4-gen consoles. https://metamorphosisgame.com/ Accolades: SCL Award for Outstanding Original Score for Interactive Media, Polityka's Passport Nomination for Digital Culture. In this first-person adaptation of Franz Kafka’s stories, Gregor wakes up to discover he has been transformed into an insect, while his best friend Joseph is being arrested. Interkosmos
2017, PC VR https://interkosmosgame.com/A VR experience in which you either successfully re-enter the atmosphere or burn up in it, depending on how you respond to conflicting orders from both sides of the Iron Curtain. |
ㅡFilmography (selection) | 
RabbitzShort, 30 min, 2012, production Elefant Films, RTS , Switzerland Two paintings and only one original. An art expert loses both during one evening in Berlin and has to go through a surrealistic night in order to save not only his reputation.
DISNEYMOTIONLANDIn collaboration with Maria Jeglinska Short, 15 min, 2010, France, prod, Biennale of Design in Saint-Etienne, FranceRoy Disney imagined a perfect city, then his brother Walt came along.
Polish path to freedom 30 Documentary shorts, 2014, exhibition in Bundestag Berlin,Germany, the European Parliemnet, Brussels, Belgium, and in the European Solidarity Center, Gdansk, PolandA series of shorts about different aspects of the fight for Polish independence from World War 2 until the accesion to the European Union. Poland – China, 1956 Documentary, 10 min, 2009, Polish exhibition on EXPO 2010, SHANGHAIHow did Mao save Europe from a new war in 1956?
Unfinished Story. March 68Documentary, 40 min, 2008, production Media Kontakt, TVP, POLANDThe story of the events of March 1968, told through the eyes of the children of those involved. |
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ㅡ Other Projects | 
Mora 1Video Instalation, 2012, VeniceVideo instalation filmed during the restoration of Palazzo Mora in Venice, Twój Anioł Wolność ma na Imię multimedia show, dir. Robert Wilson ,August, 2010, GdańskResponsible for the production of the show’s Films and Visuals Freedom born in Polandopen air concert in Millenium Park , 28 May 2009 , Chicago, Preparation of 8 films about Polish history, screened during the concert |
ㅡResearch | 
LiSE - Dual- Layer Narration Design Game Design and Player Attention2016 - lead researcherResearch into the player’s Attention Mechanisms in Interactive Experiences.
BiRST - Branching in Reactive Storytelling2018- lead researcherMethodology for creating Reactive Elements in Branching Narratives while optimising production pipelines.Traitor mechanic gameplay 2020 - design specialistStudy of online game designs involving a Traitor character. |